about sex, educating, learning, methods and tools, Uncategorized

Workshop Toolkit

Remember the‘Make It Normal’ workshop we had conducted for school students of class 8 and 11 separately, with the objective of starting a conversation about sex and sexuality?
The success of the workshop and the feedback we received from the students after it helped us make this toolkit. Post the workshop, we iterated the toolkit according to the feedback we received and devised a number of games for catalysing sex education in schools and other teaching scenarios. We put together the activities and and games we played in the workshop in a box, with an instruction booklet to guide the giver of information on the how to conduct the workshop and how to play the various games. The back of all the cards are left blank to customise each game according the socio-economic group the workshop would be conducted for. As the giver best knows the what works for her/his group of receivers!

toolkit

The workshop booklet can be viewed here
Booklet

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about sex, censorship, design thinking, Make it normal, post cards, solutions, Uncategorized

Uncensored: For Make it Normal

Around the world, the utmost concern of censors is the depiction of violence and sex. So we came up with a set of postcards as a part of our campaign ‘Make It Normal’ questioning India’s policy of censorship –  a constant dichotomy that we live in. While there is no dearth of ‘item songs’ objectifying women in popular media, various scenes in a film are not allowed past the filters due to “questionable content”. While age appropriate censoring should be prevalent, an adult should have full freedom to choose between  what she/he wishes to watch. There must be uniformity in the exercise of deciding what is aired and what is bleeped. Artists should be allowed to express themselves in the manner they believe will do justice to their work.

These postcards with reference to popular forms of art make consumers question their values and governmental policies that filter content, and in turn result in individuals having skewed notions about sexuality.

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about sex, Design mapping, infographic, sex, Sex education, Uncategorized

Giga Map

To paint a clearer picture of the situation of sex and sexuality education in India and the world today, we decided to use the metaphor of lamp posts on the riverside.

Considering the fact that sex, sexuality and all related terms have been shoved into the darkest corners of our rooms and away from our children, whether at home or at school, we want these lamp posts to stress on our belief that light needs to be shed onto these corners, conversations regarding these topics and issues need to be started by us all.

And only when we turn the lights on will we see how good or bad sexuality education can potentially affect us, and this is where the riverside comes in. The actions of the facilitators and givers of sex ed will clearly reflect on the actions of the receivers of sex ed, and any inept guidance will in turn make inept givers and facilitators out of them.
And similarly, our process of ideation using our GMTN cards at the bottom is a reflection of sexuality education’s current scenario at the top. After looking at the sex ed policies and relevant data of various countries, we came to the conclusion that spreading awareness among the receivers should be our primary objective, and using our ideation process we reached eight different approaches that can make that happen.

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design thinking, methods and tools, sex, Sex education

Shuffle and Deal

Do you remember our GMTs and our affinity map? (see https://shhhsex.wordpress.com/2015/10/27/method-to-madness/)

And our trigger cards? (see https://shhhsex.wordpress.com/2015/10/14/trigger-cards/)

We printed all our GMTN cards and trigger cards, to use them for a second round of ideation. We picked up Goal, Method and Tool cards at random and thought of solutions related to these cards. Different permutations and combinations lead to various kinds of solutions, and in the process more cards got linked to each solution.

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Coming up with all our ideas was the easy part. The ride gets bumpy now, when we have to pick the ones we want to take forward (really excited about all the arguments the four of us are going to have). The card games are over, it’s time for battle.

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catagorisation, sex, Sex education

What, Who, How, So?

We listed down several websites, blogs, campaigns, games and advertisements about various topics related to sex education, and looked at three factors-

Who: The target audience being catered to
How : The medium(s) being used to disseminate information
So : The resultant impact on the audience

We wanted to see if any pattern exists; if a number of these channels targeted a certain kind of audience, or used a certain kind of medium to provide information.

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